dc.contributor.author | Torpil, Berkan | |
dc.contributor.author | İldiz, Mehmet Kaan | |
dc.date.accessioned | 2024-01-03T13:22:43Z | |
dc.date.available | 2024-01-03T13:22:43Z | |
dc.date.issued | 2023 | en_US |
dc.identifier.citation | Torpil, Berkan & Ildiz, Mehmet Kaan. (2023). The Effectiveness of a Digital Game-Based Intervention on Hazard Perception and Visual Skills in Novice Drivers: A Single Blind, Randomized Controlled Trial. Occupational therapy in health care. 1-14. 10.1080/07380577.2023.2212303. | en_US |
dc.identifier.uri | https://hdl.handle.net/20.500.12900/293 | |
dc.description.abstract | Novice drivers show poorer performance than experienced drivers in terms of visual skills and hazard perception. This study aimed at evaluating the effectiveness of a digital game-based intervention on hazard perception and visual skills in novice drivers. Forty-six novice drivers (6 men, 40 women) were randomized to the intervention group (n = 23; 20.79 +/- 0.81 years) or control (n = 23; 20.65 +/- 0.93 years) group. The intervention group received a game-based intervention in addition to a hazard perception training, whereas the control group received only the hazard perception training. Hazard perception and visual skills were assessed in both groups before and after the 14-day interventions. Between-group comparisons revealed significantly greater improvements in visual short time memory, visual closure, visual discrimination, figure-ground and total scores in the game-based group than in the control group (p < 0.05 for all). Our results showed that 14 days of game-based intervention enhanced hazard perception and visual skills in novice drivers. Using game-based interventions in driving rehabilitation is recommended to improve hazard perception and visual skills of novice drivers. | en_US |
dc.language.iso | eng | en_US |
dc.publisher | Taylor & Francis Inc | en_US |
dc.relation.isversionof | 10.1080/07380577.2023.2212303 | en_US |
dc.rights | info:eu-repo/semantics/openAccess | en_US |
dc.subject | Oyun | en_US |
dc.subject | Game | en_US |
dc.subject | Tehlike algılamak | en_US |
dc.subject | Hazard perception | en_US |
dc.subject | Acemi sürücüler | en_US |
dc.subject | Novice drivers | en_US |
dc.subject | Görsel beceriler | en_US |
dc.title | The Effectiveness of a Digital Game-Based Intervention on Hazard Perception and Visual Skills in Novice Drivers: A Single Blind, Randomized Controlled Trial | en_US |
dc.type | article | en_US |
dc.department | İstanbul Atlas Üniversitesi, Sağlık Bilimleri Fakültesi, Ergoterapi Bölümü | en_US |
dc.authorid | Mehmet Kaan İldiz / 0000-0003-0429-3915 | en_US |
dc.contributor.institutionauthor | İldiz, Mehmet Kaan | |
dc.identifier.endpage | 10.1080/07380577.2023.2212303 | en_US |
dc.relation.journal | Occupational Therapy in Health Care | en_US |
dc.relation.publicationcategory | Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı | en_US |